CIVLABS
[ PRESS / MEDIA KIT ]

Writing about
CivLabs.

Logos, screenshots, one-pager, and the standard boilerplate. Free to use — credit CivLabs and link civlabs.org. For interviews or anything else, email the press contact below.

Quick facts

Founded
July 2025
Events run
6
Game
Minecraft Java 1.21.11
Server
civlabs.org
Peak concurrent
320+
Worlds per event
3-4

Boilerplate

/ Short

CivLabs is a Minecraft civilization server running a long-form experiment on forced specialization. Hundreds of anonymized players, structured trials, and published findings.

/ Medium

CivLabs runs a live Minecraft research server. Each event spans several weeks of scheduled sessions across multiple worlds. Players are randomized into anonymous handles and gated into specialist classes, then left to build, ally, trade, and fight. We log every block placed, breed, kill, and trade, and publish the data and world saves after every event.

/ Long

CivLabs is a live Minecraft civilization server built as an applied-research environment. Five events have run since December 2025, each a multi-week season of scheduled 2.5-hour sessions across two to three parallel worlds. Players join through a Discord-linked queue, are randomly assigned an in-game handle that hides their real account, and start at zero XP in every class. The class system — Builder, Farmer, Miner, Hunter, Blacksmith, Healer, Librarian — gates the interesting recipes and abilities behind hours of focused activity, which makes solo play untenable and forces nations to specialize. Around twenty-five civilizations form per event. We record every action, share aggregated findings, and ship raw world saves and CoreProtect databases as downloads after the event closes.

Brand assets

Logos and color marks. Don't recolor or stretch. Use the wordmark on dark backgrounds wherever possible.

Primary

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Site accent. Headings, buttons, badges.

Background

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Near-black with a red tint.